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#define RICOpSprite |
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_DataAddr, |
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_Rows, |
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_BytesPerRow, |
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_SpriteData |
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((_Rows*_BytesPerRow)+((_Rows*_BytesPerRow)%2)+8)&0xFF, ((_Rows*_BytesPerRow)+((_Rows*_BytesPerRow)%2)+8)>>8, 1, 0, (_DataAddr)&0xFF, (_DataAddr)>>8, (_Rows)&0xFF, (_Rows)>>8, (_BytesPerRow)&0xFF, (_BytesPerRow)>>8, _SpriteData |
Output an RIC Sprite opcode.
- Parameters:
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| _DataAddr | The address of the sprite. |
| _Rows | The number of rows of data. |
| _BytesPerRow | The number of bytes per row. |
| _SpriteData | The actual sprite data. See RICSpriteData. |
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