NXC
Version 1.2.1 r5
|
|
inline |
Add a vertex to an object.
Add a vertex to an object currently being defined. This function should only be used between glBegin and glEnd which are themselves nested within a glBeginObject and glEndObject pair.
glX | The X axis coordinate. |
glY | The Y axis coordinate. |
glZ | The Z axis coordinate. |