NXC
Version 1.2.1 r5
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#define RICOpSprite | ( | _DataAddr, | |
_Rows, | |||
_BytesPerRow, | |||
_SpriteData | |||
) | ((_Rows*_BytesPerRow)+((_Rows*_BytesPerRow)%2)+8)&0xFF, ((_Rows*_BytesPerRow)+((_Rows*_BytesPerRow)%2)+8)>>8, 1, 0, (_DataAddr)&0xFF, (_DataAddr)>>8, (_Rows)&0xFF, (_Rows)>>8, (_BytesPerRow)&0xFF, (_BytesPerRow)>>8, _SpriteData |
Output an RIC Sprite opcode.
_DataAddr | The address of the sprite. |
_Rows | The number of rows of data. |
_BytesPerRow | The number of bytes per row. |
_SpriteData | The actual sprite data. See RICSpriteData. |