#define glCube ( _glMode,
_glSize,
_glObjId   )     __glBox(_glMode, _glSize, _glSize, _glSize, _glObjId)

Create a 3D cube.

Define a 3D cube using the specified begin mode for all faces. The center of the box is at the origin of the XYZ axis with equal width, height, and depth specified via the glSize parameter.

Parameters:
_glMode The begin mode for each surface. See Graphics library begin modes.
_glSize The cube's width, height, and depth.
_glObjId The object ID of the new object.

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