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A simple 3D graphics library
glAddToAngleX
glAddToAngleY
glAddToAngleZ
glAddVertex
glBegin
glBeginObject
glBeginRender
glBox
glCallObject
glCos32768
glCube
glEnd
glEndObject
glFinishRender
glInit
glObjectAction
glPyramid
glSet
glSetAngleX
glSetAngleY
glSetAngleZ
glSin32768
#define glAddToAngleX
(
_glValue
)
__glAddToAngleX(_glValue)
Add to the X axis angle.
Add the specified value to the existing X axis angle.
Parameters:
_glValue
The value to add to the X axis angle.
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